If you were looking closely, you might’ve noticed the emphasis above on NEW and MULTIPLAYER above, this is because we’ve NEVER done this before.
We are SO excited to finally be able to bring our players together, but running a live multiplayer game (for the first time!) brings us new challenges as a studio.
So we’ve decided to tackle this head on and as we continue to develop and evolve the game, we're slowly releasing the game to different countries throughout the year. We’ll continue to add more countries over time. This approach helps us to scale up and monitor the game’s services, while introducing new features.